| Administrator | Дата: Четверг, 17.10.2013, 23:14 | Сообщение # 1 |
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| Since dev.dota2 is getting nuked hardcore and nobody posted a formal thread. (Taken from here: http://dev.dota2.com/showthread.php?t=109826 . THIS IS NOT A FAKE)
6.79 Gameplay Update
GENERAL
* Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes * When buying back, 25% of the remaining respawn time will be added to your next death
* Creeps now meet a bit closer to the tower in your offlane * Ranged Heroes now get the same denied experience as melee heroes (instead of less) * XP AoE increased from 1200 to 1300
* Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them * Swapped the medium pullable Neutral Camp with the small camp * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row * Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp * Satyr Mindstealer XP bounty reduced from 88 to 62 * Satyr Tormentor XP bounty reduced from 155 to 119 * Mud Golems XP bounty reduced from 119 to 88 * Mud Golems armor reduced from 4 to 2 * Dark Troll Summoner bounty XP reduced from 155 to 119 * Hellbear Smasher HP reduced from 1100 to 950 * Hellbear armor reduced from 5 to 3 * Satyr Trickster's Purge cast point improved from 0.5 to 0.2 * Dragon Ancient Neutral Camp now have flying movement capability * Fixed Neutral Envenomed Weapons debuff dispelling regen items
* Day/Night length decreased from 6 to 4 minutes * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
* Roshan will respawn at a random time between 8 and 11 minutes after death * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
* Starting gold increased from 603 to 625 * Random Gold bonus reduced by 50 * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000 * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
* Tower last hit bonus gold increased from 100-200 to 150-250 * Melee Barracks HP regen increased from 2.5 to 5 * Ranged Barracks HP regen decreased from 2.5 to 0 * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
* Evasion now stacks diminishingly * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite) * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
HEROES
Abaddon - Base armor reduced by 1 - Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150 - Aphotic Shield is now dispellable - Borrowed Time no longer activates while Doomed
Alchemist - Chemical Rage no longer provides 250/500/750 bonus HP - Chemical Rage HP regen increased from 15/30/60 to 50/75/100
Ancient Apparition - Ice Vortex cooldown reduced from 5 to 4 - Ice Blast cooldown reduced from 45 to 40 - The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area - Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
Axe - Berserker's Call AoE increased from 275 to 300 - Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16 - Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30 - Battle Hunger movement speed slow/bonus increased from 8% to 10% - Battle Hunger is now dispellable - Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3 - Counter Helix now hits siege units - Culling Blade no longer goes on cooldown if it successfully kills a hero - Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625) - Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900 - Culling Blade 40% speed bonus now applies to attack speed as well - Culling Blade Aghanim allied buff duration increased from 6 to 10 - Culling Blade manacost reduced from 150/200/250 to 60/120/180
Batrider - Base damage reduced from 48-52 to 38-42 - Vision reduced from 1400 to 1200 - Flaming Lasso cast range reduced from 175 to 100
Beastmaster - Inner Beast AoE reduced from 1000 to 900 (standard aura AoE) - Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45 - Call of the Wild now has two abilities for summoning each unit independently - Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
Bloodseeker - Base movement speed reduced from 305 to 300 - Thirst is now global instead of 6000 range - Thirst bonus now stacks for each unit that is low HP - Thirst HP threshold increased from 20/30/40/50% to 50% - Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28% - When Thirst is active, movement speed cap is removed on your hero - Thirst no longer provides armor bonus - Thirst provides bonus 7/14/21/28 damage - Thirst no longer grants full hero vision around low HP targets, it only shows their model - Thirst no longer lasts for an extra 3 seconds when the target is dead
Brewmaster - Base agility increased from 16 to 22 - Drunken Haze affects a 200 AoE around the target - Thunder Clap is now dispellable - Primal Split selection order is now Earth/Storm/Fire - Reworked Primal Split Aghanim upgrade.
Bristleback - Attack point improved from 0.4 to 0.3 - Viscous Nasal Goo is now dispellable - Viscous Nasal Goo cast point improved from 0.4 to 0.3 - Warpath max stacks increased from 5 to 5/6/7 - Warpath stack duration increased from 10 to 14
Broodmother - Spin Web AoE increased from 650 to 900 - Spin Web cast range increased from 600 to 1000 - Spin Web cast point nerfed from 0.2 to 0.4 - Spin Web no longer destroys trees - Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc) - Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
Centaur Warrunner - Stampede slow duration increased from 1.25 seconds to 1.5
Chaos Knight - Chaos Bolt damage and stun values are now inversely related
Chen - Test of Faith teleport is now dispellable - Hand of God cooldown increased from 140/130/120 to 160/140/120
Clinkz - Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60 - Searing Arrows manacost increased from 8 to 10 - Searing Arrows is no longer blocked by magic immunity
Clockwerk - Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
Crystal Maiden - Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30 - Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
Dark Seer - Vacuum cooldown increased from 24 to 28
Dazzle - Weave duration rescaled from 12/18/24 to 20 - Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5) - Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth) - Poison Touch is now dodgeable - Poison Touch slow timings reworked
Death Prophet - Exorcism Spirit damage increased from 43-48 to 53-58
Disruptor - Kinetic Field AoE increased from 300 to 325 - Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20 - Static Storm AoE increased from 375 to 450 - Static Storm max damage increased from 170/220/270 to 200/250/300 - Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
Doom - Doom cooldown reduced from 110 to 100 - Doom now removes positive buffs on the target before applying the debuff - Doom Aghanim AoE requirement increased from 550 to 900
Drow Ranger - Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36% - Precision Aura no longer affects creeps - Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd) - Marksmanship attribute negation AoE increased from 375 to 400
Earthshaker - Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400% - Fissure range increased by 100
Elder Titan - Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
Enigma - Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7% - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
Enchantress - Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
Faceless Void - Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50% - Chronosphere AoE increased from 400 to 450
Huskar - Agility reduced from 20 + 2.4 to 15 + 1.4 - Berserker's Blood is now disabled by Doom
Invoker - EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions) - Invoke Max Spells rescaled from 1/2/2/2 to 2
Io - Tether now does a -100% MS/AS slow instead of a stun
Jakiro - Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
Juggernaut - Healing Ward movement speed increased from 300 to 450 - Omnislash Scepter cooldown reduced from 110/100/90 to 70 - Omnislash no longer stops if the target is Ethereal (it still doesn't do damage) - Fixed not being able to use items during Omnislash
Keeper of the Light - Blinding Light now destroys trees in a 150 AoE around where the target is pushed
Kunkka - X Marks The Spot cooldown reduced from 16 to 13 - Ghost Ship damage increased from 350/450/550 to 400/500/600
Leshrac - Diabolic Edict cast point improved from 0.7 to 0.5 - Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
Lich - Frost Armor has half effect against ranged heroes - Frost Armor slow now stacks with the slow from Frost Nova - Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20 - Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70% - Sacrifice no longer denies enemy XP - Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
Lifestealer - Rage cooldown increased from 17 to 19 - Open Wounds and Infest cast points increased from 0.01 to 0.2
Lina - Attack range increased from 635 to 650
Lion - Mana Drain duration increased from 4 to 5 - Hex cooldown increased from 15 to 30/25/20/15 - Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
Lone Druid - Base movement speed increased from 315 to 325 (still 280 in True Form) - Spirit Bear XP bounty increased from 196 to 300
Luna - Moon Glaive can now bounce back on the same units if it already hit all other units nearby - Moon Glaive bounce damage reduced from -30% to -35% - Eclipse Scepter beam count limit per target removed
Lycanthrope - Armor increased by 1 (Shapeshift total armor is still the same as before) - Base damage increased by 5 - Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20 - Wolves magic resistance increased from 50% to 80%
Magnus - Turn rate improved from 0.5 to 0.8
Medusa - Mystic Snake now does Pure damage to units in Stone Form
Meepo - Base armor reduced by 1 - Turn rate improved from 0.5 to 0.65 - Earthbind cast point improved from 0.5 to 0.3 - Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18 - Removed 30% stat sharing on non-aghanim Divided We Stand
Mirana - Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination - Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
Morphling - Morph level 4 shift rate improved from 0.25 to 0.2
Naga Siren - Rip Tide AoE reduced from 450 to 350 - Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
Nature's Prophet - Treants' XP Bounty increased from 20 to 30 - Treants' Gold Bounty increased from 12-16 to 14-20
Necrolyte - Base armor increased by 1
Night Stalker - Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
Nyx Assassin - Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead) - Impale no longer has unit targeting, it is now only a point targeted spell
Ogre Magi - Ignite duration increased from 4/5/6/7 to 5/6/7/8 - Ignite is now dodgeable - Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff) - Unrefined Fireblast cooldown reduced from 10 to 6
Omniknight - Degen Aura AoE increased from 315 to 350 - Degen Aura stickiness increased from 0.5 seconds to 1.0
Outworld Devourer - Base damage reduced by 3 - Items no longer trigger Essence Aura
Phantom Assassin - Stifling Dagger shares the same crit chance/factor as Coup de Grace - Stifling Dagger is now dodgeable - Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
Phantom Lancer - Spirit Lance is now dodgeable
Pudge - Can now use Blink Dagger - If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds - Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12% - Dismember Scepter strength multiplier increased from 0.75 to 1.0
Pugna - Decrepify damage amp on allies reduced from 40% to 25% - Decrepify damage amp on enemies increased from 40% to 50% - Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25) - Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
Queen of Pain - Shadow Strike manacost rescaled from 80/100/120/140 to 110
Riki - Smoke Screen cast range increased from 425 to 550 - Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
Rubick - Telekinesis cooldown increased from 18 to 22 - Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't - Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade
Sand King - Sand Storm dps increased from 20/40/60/80 to 25/50/75/100 - Epicenter attack speed slow is now same as movement speed slow (10%->30%)
Shadow Demon - Shadow Poison AoE increased from 180 to 190
Shadow Shaman - Mass Serpent Ward count increased from 8 to 10 - Changed Mass Serpent Ward placement structure
Silencer - Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
Skeleton King - Base Intelligence increased by 5 - Removed Mortal Strike active - Vampiric Aura now provides full effectiveness on ranged units - Reincarnation slow increased from 30% to 50% - Reincarnation slow AoE increased from 700 to 900
Skywrath Mage - Int growth increased from 3.2 to 3.6 - Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
Slardar - Amplify Damage armor reduction increased from 8/14/20 to 10/15/20 - Sprint speed increased from 20/27/33/40% to 20/28/36/44% - Sprint manacost removed (was 50)
Slark - Shadow Dance duration reduced from 5.5 to 4 - Shadow Dance cooldown increased from 25 to 65 - Shadow Dance can no longer be revealed by Truesight
Sniper - Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
Spectre - You can now continuously use Reality on your illusions - Reality cast point improved from 0.3 to 0
Spirit Breaker - Base attack time nerfed from 1.7 to 1.9 - Greater Bash no longer works while doomed - Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
Sven - Stormbolt cooldown reduced from 15 to 13 - Stormbolt is now dodgeable
Tidehunter - Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
Timbersaw - Chakram manacost increased from 75/125/175 to 100/150/200
Tiny - Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25% - Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
Treant Protector - Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60 - Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5) - Living Armor cooldown rebalanced from 15 to 32/26/20/14 - Living Armor manacost increased from 25 to 50 - Nature's Guise cast point improved from 0.5 to 0.3
Troll Warlord - Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40 - Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
Tusk - Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
Undying - Decay steal duration increased from 25/30/35/40 to 40
Vengeful Spirit - Can now use Blink Dagger - If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
Venomancer - Poison Nova no longer ignores invis/fogged units - Venomous Gale no longer ignores invis units - Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90 - Poison Sting duration increased from 6/8/10/12 to 6/9/12/15 - Poison Sting dps no longer dispels healing or disables dagger - Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied) - Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
Viper - Poison Attack cooldown reduced from 4/3/0/0 to 0 - Corrosive Skin no longer works while doomed
Visage - Base armor reduced by 1 - Base magic resistance reduced from 25% to 10%
Warlock - Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE - Upheaval cast range increased from 700 to 1200 - Upheaval duration increased from 10 to 12 - Removed Chaotic Offering 100 impact damage - Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12 - Chaotic Offering manacost increased from 200/250/300 to 200/300/400
Weaver - Base attack time nerfed from 1.7 to 1.8
Windrunner - Focus Fire remains sticky on the target you cast it on
Witch Doctor - Death Ward cast range increased from 400 to 600 - Voodoo Restoration AoE increased from 350 to 500 - Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount) - Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
ITEMS
Animal Courier - Movement speed increased from 300 to 350 - HP increased from 45 to 75
Arcane Boots - Movement speed bonus reduced from 60 to 55
Armlet of Mordiggian - Unholy Strength STR gain is provided over 0.7 seconds - Unholy Strength has no toggle on or off cooldown
Black King Bar - Recipe cost increased from 1300 to 1375
Blink Dagger - Damage disable no longer ignores self damage
Bloodstone - Now gives the +10 damage from its components
Boots of Travel - Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
Bottle - Gold cost increased from 600 to 650
Clarity Potion - Is no longer shareable (but can still be used on a target ally)
Dust of Appearance - Slow increased from 10 to 15%
Eul's Scepter of Divinity - Cyclone cooldown reduced from 30 to 25 - Movement speed bonus increased from 35 to 40
Eye of Skadi - Eye of Skadi MS/AS slow increased from 30/20 to 35/35
Flying Courier - Cannot be purchased until 3 minutes after creeps spawn
Gem of True Sight - Gold cost increased from 850 to 900
Hand of Midas - Transmute no longer works against Necronomicon units
Healing Salve - Gold cost increased from 100 to 115 - Is no longer shareable (but can still be used on a target ally)
Helm of the Dominator - Dominate can no longer control Necronomicon units
Hyperstone - Gold cost reduced from 2100 to 2000
Linken's Sphere - Linken's Sphere can now be cast on an allied hero to transfer the buff
Maelstrom - Chain Lightning AoE increased from 500 to 900
Mjollnir - Static Charge radius around attacker increased from 300 to 450 - Static Charge hit count increased from 3 to 5 - Chain Lightning AoE increased from 500 to 900
Necronomicon - Summoned units duration increased from 35 to 40
Observer Ward - Duration increased from 6 to 7 minutes - Killing Observer Wards now grants a 50 gold bounty
Phase Boots - Movement speed bonus reduced from 55 to 50
Pipe of Insight - Barrier AoE increased from 500 to 900
Power Treads - Movement speed bonus reduced from 55 to 50
Radiance - Burn Damage AoE increased from 650 to 700
Refresher Orb - Now gives the +10 attack speed from its components
Rod of Atos - Cripple cooldown reduced from 16 to 12
Sange and Yasha - Movement speed bonus increased from 12 to 16%
Sentry Ward - Duration increased from 3 to 4 minutes - No longer gives permanent vision around it - Gives ground vision in a 150 area around it for 12 seconds when placed
Shadow Amulet - Fade delay reduced from 2.4 to 1.8
Shadow Blade - Shadow Walk cooldown increased from 18 to 28
Smoke Of Deceit - Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
Tango - Charges increased from 3 to 4 - Gold cost increased from 90 to 125 - Is no longer shareable - Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
Tranquil Boots - Reworked Tranquil Boots
Urn of Shadows - Soul Release cooldown reduced from 10 to 7
Vanguard - Damage Block chance increased from 70 to 80%
Veil of Discord - Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg) - Magic weakness duration increased from 20 to 25 seconds
* Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.
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